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This tutorial explains how to create new Flutter projects.

1. What you will learn

In this tutorial you learn:

  • How to create new Flutter applications from the command line and Visual Studio Code

  • Basic structure of a Flutter app

  • How to start a Flutter app

  • Using hot reload to see the changes in your Flutter app immediately

  • How to debug your Flutter app

2. Summary

The following is a summary of the most important commands for creating and starting Flutter apps.

Create a new Flutter project in the directory project_name

flutter create project_name

Create a new minimal (empty) Flutter project in the directory project_name

flutter create -e project_name

Run a Flutter app

flutter run

3. Exercise: Create a Flutter app from the command line

In this exercise you create and run a Flutter app via the command line. In the next exercise you will do the same via Visual Studio Code.

3.1. Create the Flutter app

On the command line create a new folder and switch to this folder. Create a new Flutter project named hello_world with the following command.

flutter create hello_world
Open for learn more options about the project creation

By default Flutter uses Kotlin for the Android native code. Use -a java to use Java. This is only important for more advanced tasks, that are not available in the Flutter SDK. However, complex apps can be developed without ever touching Java or Swift code.

flutter create -i swift -a java testing

3.2. Run the app

cd hello_world
flutter run

Depending on your OS and your installation, Flutter will ask you which target you want to use.

If you open a Chrome browser, the app runs in the browser. If you already started a virtual Android device or connected a device to your machine this device is used.

flutter create commandline10

3.3. Review the code and change the application logic

Open the main.dart file located in the lib folder in a text editor or Visual Studio Code. Change the application logic to increase the counter by 2 instead of 1 if you click the button.

Open to see the solution

Search for the MyHomePage in the code and adjust the incrementCounter method.

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
      _counter++;
    });
  }
// more codde

4. Optional: Create and review some of the sample applications

The Flutter command line tooling allows you to create sample applications which demonstrates certain behavior. Use the following command to create a file containing a description of the available templates.

flutter create --list-samples test.json

To create one of these samples, use

flutter create --sample=widgets.SingleChildScrollView.1 mysample

5. Exercise: Creating a new Flutter app in Visual Studio Code

In this exercise you create and run a Flutter app via Visual Studio Code.

5.1. Creating the app

Open VSCode and invoke the command palette via View  Command Palette…​ or Ctrl + Shift + P. Select Flutter: New Project.

vs code flutter project10

Then select Application.

This creates an application with example code and a test. Empty application would create a minimal application.
vs code flutter project11

Use flutterui as the name for your project.

vs code flutter project20

Select a folder where the project should be saved. VSCode creates the new Flutter app and opens a new instance for the project location.

Your explorer on the left should look similar to this:

Hello World - Project Explorer
If the project is not automatically created, make sure the Dart and Flutter extensions are installed and enabled.

5.2. Ensure you have a device available

On the right side of the status bar at the bottom of VSCode you see multiple information about your development environment. One of these indicators shows the current status of the target device (or emulator):

If no device is currently available you can click on the No Devices button.

Hello World - Status Bar

A pop up opens that lets you choose which device you want to develop on. The list contains the emulators as well as any real device you have configured for development.

Choose one of the listed devices. If the target device is an emulator wait for it to fully start.

5.3. Run the application

In Code select Run  Start debugging (or use the F5) shortcut to build, deploy and start the application or use flutter run on the command line

Depending on your Internet connection and host device speed the initial build could take several minutes. You can see the current step/progress in the builtin DEBUG CONSOLE of VSCode. If it did not open automatically you can open it using the command Debug: Focus on Debug Console View

After the build process finished the app appears on your target device:

Hello World - Running Application

This visual appearance may change over time, if Google decides to change the template.

Tap 3 times on the + in the bottom right.

Now search for the primarySwatch color setting in the source code and switch the color to yellow. Notice how the number of times you clicked the button stayed the same but the color changed. This a feature of the Flutter toolkit that allows state to be persisted between hot reloads.

You can trigger a hot reload manually by using the respective button in the debug toolkit at the top of you VSCode instance:

Debug Indicator

5.4. Review the code

Have a look at the generated code. Press the Control key and click on the Scaffold widget. This jumps into the Dart source code and allows you to review the documentation of this class.

6. Exercise: Test hot reload by changing the styling of the application

In the ThemeData of you main.dart file change Colors.deepPurple to Colors.red. Save and see that the emulator switches the color immediately while it preseves its state (the count).

hello world  running app red

7. Links and Literature